Joshua Stanton · Freelance XR and real-time 3D consultant
I create bespoke real-time 3D experiences, from original sculpted assets and animation to Unity development and deployment. Built around the people using them, on the web, at an exhibition or in VR.
- Unity and C# engineering
- Technical art and R&D
- Training simulation
- Interactive experiences
Training and simulation In production
Recirculation Trainer
An original demonstrator combining a custom-built industrial asset, a guided fault-investigation exercise and a clear view of a hidden process.
The equipment and operating data are fictional.
Discuss a training moduleInteractive product experiences In production
Articulation Study
A custom human-hand sculpture is paired with a fictional robotic gripper concept, revealing form, component structure and authored motion through a simple interactive story.
The product is fictional.
Discuss a product experienceCraft and engineering proof
One asset, from sculpt to device.
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Original sculpt -
Optimised mesh -
Interactive Unity scene -
Deployed device Art and engineering are developed together, so the visual ambition survives the requirements of the final platform.
Your project
Have a project in mind?
Tell me what you're building, who it's for, your target platform and your timescale. I'll reply with a sensible first stage.