1. Hello
  2. Training
  3. Product
  4. Craft
  5. Your project

Joshua Stanton · Freelance XR and real-time 3D consultant


I create bespoke real-time 3D experiences, from original sculpted assets and animation to Unity development and deployment. Built around the people using them, on the web, at an exhibition or in VR.

  • Unity and C# engineering
  • Technical art and R&D
  • Training simulation
  • Interactive experiences
See the work
Training and simulation Interactive product experiences Technical art and R&D

Training and simulation In production

Recirculation Trainer


An original demonstrator combining a custom-built industrial asset, a guided fault-investigation exercise and a clear view of a hidden process.

The equipment and operating data are fictional.

  • Original asset
  • Guided exercise
  • Fictional data
Discuss a training module
Recirculation Trainer, in production. Work in progress.

Interactive product experiences In production

Articulation Study


A custom human-hand sculpture is paired with a fictional robotic gripper concept, revealing form, component structure and authored motion through a simple interactive story.

The product is fictional.

  • Original concept
  • Custom sculpting
  • Interactive product story
Discuss a product experience
Articulation Study, in production. Work in progress.

Craft and engineering proof

One asset, from sculpt to device.

  1. Original sculpt
  2. Optimised mesh
  3. Interactive Unity scene
  4. Deployed device
  5. Art and engineering are developed together, so the visual ambition survives the requirements of the final platform.

Your project

Have a project in mind?

Tell me what you're building, who it's for, your target platform and your timescale. I'll reply with a sensible first stage.

Target platform
Prefer email? info@joshuastanton.co.uk